Now, fast travel to the Dweller Camp and Sabine will laud you for fulfilling his wishes. For now you can view them on the walls around your map in the Sanctuary. Promises can be kept or broken later in the game.
You will be encouraged to sign a contract of sorts and promise to help the people of Brightwall. Seek out Samuel at the front gate of the village. If you want to continue collecting Guide Seals, head to our Side Quests Section. You should now have enough Guild Seals to win the hearts and minds of Brightwall Village. You will win the Chicken Trophy for your efforts. The morality is pretty clear here, but the choice is yours. Once you do so you will be given the option to either kill or spare the chickens. The final clump of chickens is at the front gate of the city.Īpproach each group, lure them with A, and then simply run back to the pen. Run down the road from the chicken pen and the first group is under the archway.Īnother group can be found in the clump of buildings by the river that includes The Mourir's Mansion and The Old Smokehouse. Your dog will help you find the three groups of chickens, but here are their exact locations: Put it on and you'll gain a super power - well, a "power." You'll be able to press A amongst a group of chickens and get them to follow you. Talk to the fellow in the chicken coop/pen on the left side of the Brightwall Village Map and he'll give you a Chicken Costume. Now you can choose from one of several remaining Side Quests in Brightwall Village to gain your remaining Guild Seals. Listen for the distinctive voice while you explore! You can hear them vocally insulting you wherever they are. You need to shoot every one of them to complete this Side Quest! Head over to our Keys & Collectibles section for the locations of all 50 Gnomes in Fable 3.įor better or worse, Gnomes won't sit in silence. It turns out there are 49 more of these awful creatures scattered about Albion. Press the LEFT TRIGGER to entire first-person aiming mode and look up.Ī Gnome is suspended across from the door in the corner of the house. Stop just inside the door and pull out your gun. Here you will find the first Gnome (Brightwall Village 1/5). Follow the path to the first Gnome in the Misgnomer House. Talk to Jonathon in the Gnome-filled grotto by the Brightwall Academy/Library after you complete Gnomes are Great and he'll tell you the Gnomes have escaped. Note: You must complete the "Gnomes Are Great" Side Quest and leave town before this Side Quest becomes avaialble.